AI Insights · Timothy · October 2021
Top 5 High Fantasy Games on Android in Uruguay, Q3 2021
Explore the performance of the top 5 high fantasy games on the Android platform in Uruguay during Q3 2021, with insights on downloads, revenue, and active users.
During the third quarter of 2021, the high fantasy games category on the Android platform in Uruguay saw varied performance across the top five applications. The data, sourced from Sensor Tower, reveals trends in weekly downloads, revenue, and active users for these popular games.
Mobile Legends: Bang Bang experienced fluctuations in its weekly revenue, starting at approximately $1.8K at the beginning of July and peaking at around $2K by the end of August. Weekly downloads saw a downward trend initially, dropping from 3.7K in late June to 2.4K by mid-July, but later stabilized around 2.1K to 2.7K. Active users remained relatively stable, with a slight increase from 26.9K in late June to a peak of 29.3K in mid-September.
Clash Royale showed a notable increase in weekly revenue, with a significant peak at $5.2K in early August. Weekly downloads remained consistent, fluctuating between 2K to 2.8K. Active users demonstrated a steady growth, rising from 78.8K at the end of June to 84.4K by mid-September.
Evony: The King's Return had a varied revenue trend, starting at $2.4K in late June and ending at $2K in late September. Downloads peaked at 3.8K in late July but saw a decline to 1.6K by the end of September. Active users showed a downward trend, decreasing from 6.2K in late June to 4.1K by the end of September.
Lords Mobile: Last Rise of Qin saw a high in weekly revenue at $6.1K in late July, with a subsequent stable trend around $5.5K to $5.7K. Downloads fluctuated, starting at 2.8K in late June and decreasing to 1.3K by the end of September. Active users remained relatively consistent, with minor fluctuations around 7K.
Coin Master consistently generated high weekly revenue, peaking at $11.1K in late July. Downloads showed a slight downward trend from 2.1K in late June to 1.2K by the end of September. Active users remained stable, around 18K to 19K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.